Welcome to the ioquake community forum! [general] (2)
IN_Init called before SDL_Init( SDL_INIT_VIDEO ) [ioquake3] (2)
Quake 3 On Sale thread [ioquake3] (18)
How to get server status with Python? [dev] (3)
Install problems 18.04 [support] (4)
Team Arena Hi Res [support] (3)
DeFraG fails to create demos with ioquake 3 in Linux [ioquake3] (1)
Change to specular maps? [dev] (13)
Flexible HUD Mod for ioq3 [dev] (10)
When update to test build on linux it breaks [support] (2)
Maps and characters dark [support] (3)
Models in opengl2 are too bright [support] (2)
Higher-resolution lightmaps? [dev] (19)
Maximum graphic quality ioQuake 3 [support] (4)
Will ioquake3 feature vulkan support? [ioquake3] (2)
Binary files for Linux/Mac OS X [avp] (5)
Need a new project for ioquake [ioquake3] (7)
Compiling, but code changes not applying [dev] (6)
QuakeDroid - A perfectionist Android Quake [Quake 1] (2)
Seeking osp colors source code or liking [dev] (2)
Special procedures to create a pk3? [dev] (12)
Compile ioquake3 with opengl1 as default [dev] (2)
New filesystem project ( 2 ) [dev] (39)
Rocket Jump Damage! [dev] (7)
Can't get item to spawn on players at startup [dev] (4)
Using pipes between engine and python [dev] (1)
Medikit change and icons [dev] (3)
PSVITA port, help needed [dev] (1)
.md3 issue loading model texture in gtk 1.6.5 [dev] (5)
What does pak0 contain? [ioquake3] (6)