Welcome to the ioquake community forum!
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1
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24415
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June 19, 2015
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cg_gunX, cg_gunY, cg_gunZ cvars in MM3D
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0
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197
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May 10, 2023
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Issues centering the game in 4:3 Fullscreen
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2
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50
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September 15, 2023
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Audio Problem in Bid For Power
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5
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416
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August 30, 2023
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Ancient crosshair color feature
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0
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81
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August 27, 2023
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Linux Retro System Halp!
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1
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124
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August 11, 2023
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Quake 3 crashes when 'fight' pressed - Mac 13.4.1
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1
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75
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July 31, 2023
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Problem with transparent textures covering other textures
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4
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106
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July 21, 2023
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Problem with Maverick 3D and changing the coordinates of weapon model
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2
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139
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July 3, 2023
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How to run ioQuake3 on Windows ME and XP?
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2
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145
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June 24, 2023
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How to build ioquake3 using Cygwin
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6
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6007
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June 24, 2023
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Windows 32bit Testbuilds link broken
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5
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929
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June 24, 2023
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Is there a compile tutorial?
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11
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3211
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June 24, 2023
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Quake 3 On Sale thread
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26
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7917
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June 22, 2023
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Error compiling on Arch Linux: "SDL_version.h: No such file or directory
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9
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99
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June 18, 2023
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Modified engine transfer issues
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0
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122
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May 30, 2023
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Locking a client for LAN Parties/Conventions
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4
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333
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May 9, 2023
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Keeping Game Data while removing unnecessary garbage
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6
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159
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April 20, 2023
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Project COSM, my IOQ3 fork
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10
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223
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March 31, 2023
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General thoughts on enhancements
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2
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190
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March 29, 2023
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Msvc X64 build and the VM
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1
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152
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March 25, 2023
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Does game code written from scratch require to be GPL'd?
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3
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226
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March 23, 2023
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Font generators for Q3
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7
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2546
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March 22, 2023
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Run IPv6 ioQuake3 server
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3
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237
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March 1, 2023
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[Resolved] All binary builds are 404'd. Out to lunch
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3
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168
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February 4, 2023
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Built-in VOIP with macOS 13.x Intel/Arm
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1
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227
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February 3, 2023
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Generations Arena problems
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2
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187
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January 30, 2023
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Resolved: Quake 1 Is Not Launching
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6
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471
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December 28, 2022
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Crash on Startup - Mac M1
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1
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226
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December 28, 2022
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Black screen after splash screen
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5
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282
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December 15, 2022
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