Essential links for beginners
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2
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3497
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October 31, 2014
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Category definition for dev
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0
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2197
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February 20, 2014
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Potential change to support XDG_CONFIG_HOME standard
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0
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10
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January 10, 2025
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Making Toy Story 2 in ioquake3
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0
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66
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December 10, 2024
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Modding quake 3 arena sound
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2
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3577
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September 21, 2024
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Play Quake 3 as Boots the Monkey from Dora
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40
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163
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August 20, 2024
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Current status of iqm/md5 models?
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17
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5309
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August 19, 2024
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Client Prediction and Server Reconciliation (cpsr) in the Engine
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4
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47
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August 16, 2024
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Now BFP ki trails available in the source code!
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0
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52
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August 8, 2024
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Quake III Arena - BFG Edition mod
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0
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257
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June 10, 2024
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Ioquake3 web version improvements discussion
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1
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156
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June 7, 2024
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Idea for 210 level campaign, that is like the official Quake 3 Campaign
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0
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110
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May 14, 2024
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Old mod to new ioquake3
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1
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175
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March 4, 2024
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Custom shaders with custom footstep sound
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1
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172
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February 23, 2024
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Lerp functions in ioq3 info?
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0
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184
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January 11, 2024
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ClientGame QVM/DLL startup
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1
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170
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December 30, 2023
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How to fix the overbounce bug
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2
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271
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December 12, 2023
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How to compile with sdl264.dll using a different name?
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6
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222
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December 2, 2023
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Uvmaps not working?
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3
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270
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October 22, 2023
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Sandy Cheeks Player Model for Quake 3 Arena
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9
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1773
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October 5, 2023
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Problem with transparent textures covering other textures
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4
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450
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July 21, 2023
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How to build ioquake3 using Cygwin
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6
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6528
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June 24, 2023
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Project COSM, my IOQ3 fork
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10
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511
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March 31, 2023
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General thoughts on enhancements
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2
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427
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March 29, 2023
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Msvc X64 build and the VM
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1
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330
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March 25, 2023
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Does game code written from scratch require to be GPL'd?
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3
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737
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March 23, 2023
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Spearmint vs ET:XreaL vs Daemon
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1
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462
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October 25, 2022
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Bid For Power (BFP) - Source code recreation
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0
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499
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September 9, 2022
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Compiling with VS 2022
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3
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458
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August 18, 2022
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How do i use .pk3dir feature?
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6
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1152
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July 12, 2022
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