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How to compile with sdl264.dll using a different name?
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6
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281
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December 2, 2023
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Uvmaps not working?
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3
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279
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October 22, 2023
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Sandy Cheeks Player Model for Quake 3 Arena
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9
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1973
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October 5, 2023
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Problem with transparent textures covering other textures
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4
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506
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July 21, 2023
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How to build ioquake3 using Cygwin
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6
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6761
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June 24, 2023
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Project COSM, my IOQ3 fork
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10
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598
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March 31, 2023
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General thoughts on enhancements
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2
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457
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March 29, 2023
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Msvc X64 build and the VM
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1
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343
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March 25, 2023
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Does game code written from scratch require to be GPL'd?
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3
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897
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March 23, 2023
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Spearmint vs ET:XreaL vs Daemon
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1
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479
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October 25, 2022
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Bid For Power (BFP) - Source code recreation
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0
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530
|
September 9, 2022
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Compiling with VS 2022
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3
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506
|
August 18, 2022
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How do i use .pk3dir feature?
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6
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1303
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July 12, 2022
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Q3 game mod programming links
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5
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2194
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July 11, 2022
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Quake 3 Lag Compensation Mod
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3
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2086
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June 21, 2022
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Can ioquake3 be compiled for SDL1?
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2
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467
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June 4, 2022
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Problems including (Klein) library in Ioquake
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2
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485
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May 18, 2022
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How do I fix these errors during compilation
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0
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478
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May 17, 2022
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Weapons from Quake Champions
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13
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4087
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May 4, 2022
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Use ttf font in a standalone game
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4
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2985
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May 4, 2022
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Customizing the Main Menu
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1
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530
|
March 24, 2022
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Instagib mod, looking for more
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4
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717
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March 4, 2022
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Adding libraries to build process
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0
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541
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February 20, 2022
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Flexible HUD Mod for ioq3
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16
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11746
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January 30, 2022
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Making a standalone game from ioquake3?
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3
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3174
|
October 25, 2021
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Removing the whole VM layer
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1
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908
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March 5, 2021
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Modding on Linux - Am I missing a step?
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5
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1087
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December 30, 2020
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Compilation error
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2
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1199
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October 21, 2020
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Development Setup for Macos
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1
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867
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September 23, 2020
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How to use standard c libraries in a mod
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3
|
844
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August 30, 2020
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