With q3/ioq3, it normally takes 3 seconds for the “awaiting challenge” message to turn into awaiting gamestate. However, there are servers like (ctf.cromctf.com) where it instantly connects.
There’s also a fork of ioq3 called Quake3e which has it so its dedicated server connects clients instantly too.
I was wondering how to achieve this same effect. And by default, why does it take multiple seconds for the awaiting challenge process to take place and not instantly like these other servers?