Auto-switching maps

Hi all.
I compiled the game for Debian 12 according to the manual for system administrators, then I put it all in Docker and I can play with friends, which makes me very happy. But a question arose. How can I make the maps in the game switch automatically? Which config needs to be corrected and what should I write there?
Sorry for my English, this is Google Translate.

Welcome! In order to automatically switch maps you’ll want to set up a server config and a rotation inside the config. Here’s a basic server map rotation I set up for’s quake 3 server.

set d1 "map q3dm1 ; set nextmap vstr d2"     
set d2 "map q3dm2 ; set nextmap vstr d3"     
set d3 "map q3dm3 ; set nextmap vstr d4"     
set d4 "map q3dm4 ; set nextmap vstr d5"     
set d5 "map q3dm5 ; set nextmap vstr d6"     
set d6 "map q3dm6 ; set nextmap vstr d7"     
set d7 "map q3dm7 ; set nextmap vstr d8"     
set d8 "map q3dm8 ; set nextmap vstr d1"     
vstr d1

You’ll want to put that inside of your server.cfg if you already have one and execute the config on launch with +exec server.cfg

Let us know if you need anything else or more help with that.

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thank you very much my friend, it worked, I didn’t find the server.cfg file. But the manual says that you can create a file suchandsuch.cfg. I added this there

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