I compiled the game for Debian 12 according to the manual for system administrators, then I put it all in Docker and I can play with friends, which makes me very happy. But a question arose. How can I make the maps in the game switch automatically? Which config needs to be corrected and what should I write there?
Sorry for my English, this is Google Translate.
Welcome! In order to automatically switch maps you’ll want to set up a server config and a rotation inside the config. Here’s a basic server map rotation I set up for xaero.ioquake3.org’s quake 3 server.
set d1 "map q3dm1 ; set nextmap vstr d2"
set d2 "map q3dm2 ; set nextmap vstr d3"
set d3 "map q3dm3 ; set nextmap vstr d4"
set d4 "map q3dm4 ; set nextmap vstr d5"
set d5 "map q3dm5 ; set nextmap vstr d6"
set d6 "map q3dm6 ; set nextmap vstr d7"
set d7 "map q3dm7 ; set nextmap vstr d8"
set d8 "map q3dm8 ; set nextmap vstr d1"
You’ll want to put that inside of your server.cfg if you already have one and execute the config on launch with
Let us know if you need anything else or more help with that.
thank you very much my friend, it worked, I didn’t find the server.cfg file. But the manual says that you can create a file suchandsuch.cfg. I added this there