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About the Uncategorized category
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0
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16
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September 19, 2024
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Welcome to the ioquake community forum!
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1
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28791
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June 19, 2015
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How to make old mods compatible
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7
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88
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September 22, 2025
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Bug in forum posts (for me ?)
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2
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29
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June 7, 2025
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Can we still have bug fixes?
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1
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101
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June 5, 2025
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Cant find listen servers on LAN
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0
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17
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February 26, 2025
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Why cant i post properly and „ooops… sth went wrong“ error occurs?
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1
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11
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December 23, 2024
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Strange reflection in ioquake?
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0
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15
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October 5, 2024
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Steam Path Problems
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1
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253
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January 20, 2024
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Ioquake3 running on a Sun Microsystems PN17JO CRT monitor
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0
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227
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January 14, 2024
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Auto-switching maps
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2
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550
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January 7, 2024
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Merging server_compile.sh and start_server.sh?
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0
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181
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December 19, 2023
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Problem with Maverick 3D and changing the coordinates of weapon model
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2
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621
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July 3, 2023
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Locking a client for LAN Parties/Conventions
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4
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548
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May 9, 2023
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[Resolved] All binary builds are 404'd. Out to lunch
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3
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357
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February 4, 2023
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r_measureOverdraw result always keep 253.33
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0
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297
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November 11, 2022
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QuirkyChirps beta model pack
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1
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1134
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July 28, 2019
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Quake 3 fire logo
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1
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750
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August 28, 2022
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Three monitor setup on Mac Studio M1 Max
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0
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393
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May 11, 2022
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Quake Champions Conversion Mod for Quake 3
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0
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3381
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May 5, 2022
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Some questions regarding this project
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1
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599
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December 12, 2021
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Implementation of the wildly documented Inverse Square Root Magic Number refinements?
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0
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758
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June 28, 2021
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Porting to new platforms? Any porting document?
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3
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901
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February 22, 2021
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Ioquake3 Linux vs ioquake3 Windows (Proton)
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1
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1378
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January 19, 2021
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Save File Location?
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1
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2299
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January 16, 2021
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When windows binaries will be available?
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0
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814
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September 23, 2020
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Linux Build -- fatal error: 'SDL_version.h' file not found
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1
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2087
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August 7, 2020
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Compiling native cgame/ui on Windows
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3
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871
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July 17, 2020
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Asset Extraction
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1
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985
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July 14, 2020
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Rocket Arena 3 Binaries - Contact to David "crt" Wright
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1
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1004
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July 11, 2020
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