Locking a client for LAN Parties/Conventions


Yesterday I went to a convention in Italy where there was an array of PC connected in LAN running Quake 3. I was happy to see so many PCs, but when I seated on one, I noticed that people (mind this, casual people, even one which never played the game) were “lost”, and so a lot of them disconnected from the server, even made their own (using the internal menu), or playing solo thinking were playing with other people.

I was thinking: is there a way to tell the client to only connect to a single server (maybe with a command line parameter), without possibility to make a new server or start a single player game? Cherry on top would be also locking out the quit game button, but just an idea.

Thank you for your help :slight_smile:

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