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Connect to private game?
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13
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2547
|
February 28, 2024
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Custom shaders with custom footstep sound
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1
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201
|
February 23, 2024
|
|
How to run ioQuake3 on Windows ME and XP?
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5
|
690
|
February 17, 2024
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Audio Problem in Bid For Power
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6
|
866
|
February 8, 2024
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Steam Path Problems
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1
|
265
|
January 20, 2024
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Ioquake3 running on a Sun Microsystems PN17JO CRT monitor
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0
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231
|
January 14, 2024
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Website updates
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0
|
177
|
January 12, 2024
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Lerp functions in ioq3 info?
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0
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188
|
January 11, 2024
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Auto-switching maps
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2
|
584
|
January 7, 2024
|
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CL_parseGamestate: bad command byte
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0
|
275
|
December 31, 2023
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ClientGame QVM/DLL startup
|
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1
|
205
|
December 30, 2023
|
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Merging server_compile.sh and start_server.sh?
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0
|
181
|
December 19, 2023
|
|
Merry Quakemas!
|
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3
|
211
|
December 17, 2023
|
|
How to fix the overbounce bug
|
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2
|
323
|
December 12, 2023
|
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How to compile with sdl264.dll using a different name?
|
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6
|
277
|
December 2, 2023
|
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7dfps Game Jam Running From December 8 to 16
|
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0
|
211
|
November 3, 2023
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Thank you, Digital Ocean!
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0
|
237
|
November 3, 2023
|
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Uvmaps not working?
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3
|
278
|
October 22, 2023
|
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Sandy Cheeks Player Model for Quake 3 Arena
|
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9
|
1959
|
October 5, 2023
|
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Issues centering the game in 4:3 Fullscreen
|
|
2
|
756
|
September 15, 2023
|
|
Ancient crosshair color feature
|
|
0
|
341
|
August 27, 2023
|
|
Linux Retro System Halp!
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|
1
|
374
|
August 11, 2023
|
|
Quake 3 crashes when 'fight' pressed - Mac 13.4.1
|
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1
|
391
|
July 31, 2023
|
|
Problem with transparent textures covering other textures
|
|
4
|
499
|
July 21, 2023
|
|
Problem with Maverick 3D and changing the coordinates of weapon model
|
|
2
|
631
|
July 3, 2023
|
|
How to build ioquake3 using Cygwin
|
|
6
|
6733
|
June 24, 2023
|
|
Windows 32bit Testbuilds link broken
|
|
5
|
1258
|
June 24, 2023
|
|
Is there a compile tutorial?
|
|
11
|
3621
|
June 24, 2023
|
|
Error compiling on Arch Linux: "SDL_version.h: No such file or directory
|
|
9
|
556
|
June 18, 2023
|
|
Modified engine transfer issues
|
|
0
|
324
|
May 30, 2023
|