Uvmaps not working?

Im new to ioq3 and I created a new model in blender but the uv map isnt working at all
the uv map looks like this:

The weapon should look like this:

But in game it looks like this:

The game is not finding the image from the material path in the model. The material path needs to include the full directory of where the texture is located, such as models/weapons2/railgun/railgun.tga. The white and gray image is the game’s default texture.

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