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A brief presentation and a little question
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5
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237
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June 25, 2024
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Quake III Arena - BFG Edition mod
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0
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372
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June 10, 2024
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Ioquake3 web version improvements discussion
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1
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247
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June 7, 2024
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Idea for 210 level campaign, that is like the official Quake 3 Campaign
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0
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144
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May 14, 2024
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Event Play Server Settings (LAN)
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2
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209
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April 6, 2024
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Pixelformat, I can't change it to 32-bit
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8
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340
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March 18, 2024
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More maps than you can shake a stick at
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0
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231
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March 16, 2024
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Hunk_Alloc failed error on Q3DM8, com_hunkMegs not helping
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2
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1060
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March 5, 2024
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Old mod to new ioquake3
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1
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237
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March 4, 2024
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Can't Connect to Master Server
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3
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1073
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February 29, 2024
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Connect to private game?
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13
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2666
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February 28, 2024
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Custom shaders with custom footstep sound
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1
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228
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February 23, 2024
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How to run ioQuake3 on Windows ME and XP?
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5
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793
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February 17, 2024
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Audio Problem in Bid For Power
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6
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896
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February 8, 2024
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Steam Path Problems
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1
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293
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January 20, 2024
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Ioquake3 running on a Sun Microsystems PN17JO CRT monitor
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0
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247
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January 14, 2024
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Website updates
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0
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185
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January 12, 2024
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Lerp functions in ioq3 info?
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0
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195
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January 11, 2024
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Auto-switching maps
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2
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651
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January 7, 2024
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CL_parseGamestate: bad command byte
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0
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295
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December 31, 2023
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ClientGame QVM/DLL startup
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1
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230
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December 30, 2023
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Merging server_compile.sh and start_server.sh?
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0
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184
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December 19, 2023
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Merry Quakemas!
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3
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229
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December 17, 2023
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How to fix the overbounce bug
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2
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363
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December 12, 2023
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How to compile with sdl264.dll using a different name?
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6
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319
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December 2, 2023
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7dfps Game Jam Running From December 8 to 16
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0
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216
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November 3, 2023
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Thank you, Digital Ocean!
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0
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242
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November 3, 2023
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Uvmaps not working?
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3
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301
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October 22, 2023
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Sandy Cheeks Player Model for Quake 3 Arena
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9
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2025
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October 5, 2023
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Issues centering the game in 4:3 Fullscreen
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2
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813
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September 15, 2023
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