Can ioquake3 be compiled for SDL1?
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2
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457
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June 4, 2022
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Have AL error in console Quake crashes
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5
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1337
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May 25, 2022
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Problems including (Klein) library in Ioquake
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2
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479
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May 18, 2022
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How do I fix these errors during compilation
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0
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478
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May 17, 2022
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Question: 3D Model Properties for CPMA HUDs
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1
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453
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May 12, 2022
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Three monitor setup on Mac Studio M1 Max
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0
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391
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May 11, 2022
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Scripted huds in spearmint
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9
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2054
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May 9, 2022
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Couldnt get ioquake3 to run on a 32 bit machine
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1
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625
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May 5, 2022
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Quake Champions Conversion Mod for Quake 3
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0
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3300
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May 5, 2022
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Weapons from Quake Champions
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13
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3827
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May 4, 2022
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Use ttf font in a standalone game
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4
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2842
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May 4, 2022
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Big ioquake3 framerate hits on 16" MacBook Pro M1 Max
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4
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855
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May 1, 2022
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Customizing the Main Menu
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1
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518
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March 24, 2022
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Menu Lag? Fps Drop
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3
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4064
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March 21, 2022
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Instagib mod, looking for more
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4
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689
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March 4, 2022
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Adding libraries to build process
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0
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534
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February 20, 2022
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Suggestions from Sergi for the new version of ioquake3
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0
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482
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February 12, 2022
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Variable are locked in the game. Need a patch
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1
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593
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January 29, 2022
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Moving the wiki content to WordPress
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2
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1128
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February 8, 2022
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Flexible HUD Mod for ioq3
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16
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11288
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January 30, 2022
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Using ScrollLock?
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1
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548
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January 29, 2022
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OpenAL on Windows
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0
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930
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January 29, 2022
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Compiling for SGI IRIX6.5
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7
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727
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January 27, 2022
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Error message on start 1.32 point release files are missing
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0
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1619
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December 22, 2021
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Some questions regarding this project
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1
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598
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December 12, 2021
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Fast track for modding/project nobbies?
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1
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536
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November 18, 2021
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Error with patch data
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1
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543
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November 8, 2021
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MacOS Mouse Acceleration
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2
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1302
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November 2, 2021
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Making a standalone game from ioquake3?
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3
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2913
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October 25, 2021
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Segfault at launch on Fedora Linux 34
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6
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702
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October 20, 2021
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