I just did a fresh install on Fedora 33 and immediately upon launching ‘quake3’ from a terminal, I get a segfault. I ran the quake3 binary through gdb and got the output below. It looks like it’s having file sytem troubles with the ‘baseq3’ directory. The /home/user/.q3a folder is not being created at all, so the blow up is happening somewhere prior to that:
ioq3 1.36 linux-x86_64 Aug 1 2020
Have SSE support
----- FS_Startup -----
Program received signal SIGSEGV, Segmentation fault.
FS_AddGameDirectory (path=0x7ffff7724b98 “/usr/share/quake3”, dir=dir@entry=0x7ffff7724aa0 “baseq3”) at code/qcommon/files.c:2868
2868 Sys_FreeFileList( pakfiles );
Missing separate debuginfos, use: dnf debuginfo-install SDL-1.2.15-45.fc33.x86_64 glibc-2.32-10.fc33.x86_64 libX11-1.7.2-3.fc33.x86_64 libXau-1.0.9-4.fc33.x86_64 libXext-1.3.4-4.fc33.x86_64 libgcc-10.3.1-1.fc33.x86_64 libglvnd-1.3.3-1.fc33.x86_64 libglvnd-glx-1.3.3-1.fc33.x86_64 libjpeg-turbo-2.0.5-5.fc33.x86_64 libogg-1.3.4-3.fc33.x86_64 libvorbis-1.3.7-2.fc33.x86_64 libxcb-1.13.1-5.fc33.x86_64 speex-1.2.0-6.fc33.x86_64 speexdsp-1.2.0-2.fc33.x86_64 zlib-1.2.11-23.fc33.x86_64
Any input appreciated on this issue, thanks.