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Uvmaps not working?
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3
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276
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October 22, 2023
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Sandy Cheeks Player Model for Quake 3 Arena
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9
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1958
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October 5, 2023
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Problem with transparent textures covering other textures
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4
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497
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July 21, 2023
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How to build ioquake3 using Cygwin
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6
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6725
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June 24, 2023
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Project COSM, my IOQ3 fork
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10
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592
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March 31, 2023
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General thoughts on enhancements
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2
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452
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March 29, 2023
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Msvc X64 build and the VM
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1
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339
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March 25, 2023
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Does game code written from scratch require to be GPL'd?
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3
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875
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March 23, 2023
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Spearmint vs ET:XreaL vs Daemon
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1
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476
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October 25, 2022
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Bid For Power (BFP) - Source code recreation
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0
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521
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September 9, 2022
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Compiling with VS 2022
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3
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498
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August 18, 2022
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How do i use .pk3dir feature?
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6
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1274
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July 12, 2022
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Q3 game mod programming links
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5
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2133
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July 11, 2022
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Quake 3 Lag Compensation Mod
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3
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2070
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June 21, 2022
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Can ioquake3 be compiled for SDL1?
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2
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463
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June 4, 2022
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Problems including (Klein) library in Ioquake
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2
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484
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May 18, 2022
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How do I fix these errors during compilation
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0
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478
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May 17, 2022
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Weapons from Quake Champions
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13
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4031
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May 4, 2022
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Use ttf font in a standalone game
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4
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2961
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May 4, 2022
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Customizing the Main Menu
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1
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527
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March 24, 2022
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Instagib mod, looking for more
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4
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714
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March 4, 2022
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Adding libraries to build process
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0
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539
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February 20, 2022
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Flexible HUD Mod for ioq3
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16
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11667
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January 30, 2022
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Making a standalone game from ioquake3?
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3
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3119
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October 25, 2021
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Removing the whole VM layer
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1
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908
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March 5, 2021
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Modding on Linux - Am I missing a step?
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5
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1081
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December 30, 2020
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Compilation error
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2
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1198
|
October 21, 2020
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Development Setup for Macos
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1
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864
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September 23, 2020
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How to use standard c libraries in a mod
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3
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843
|
August 30, 2020
|
|
Where to get started, adding http call to external api
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7
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692
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August 30, 2020
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