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Thank you, Digital Ocean!
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0
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236
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November 3, 2023
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Uvmaps not working?
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3
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274
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October 22, 2023
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Sandy Cheeks Player Model for Quake 3 Arena
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9
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1942
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October 5, 2023
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Issues centering the game in 4:3 Fullscreen
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2
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739
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September 15, 2023
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Ancient crosshair color feature
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0
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333
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August 27, 2023
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Linux Retro System Halp!
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1
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373
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August 11, 2023
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Quake 3 crashes when 'fight' pressed - Mac 13.4.1
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1
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389
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July 31, 2023
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Problem with transparent textures covering other textures
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4
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489
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July 21, 2023
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How to build ioquake3 using Cygwin
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6
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6715
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June 24, 2023
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Windows 32bit Testbuilds link broken
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5
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1257
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June 24, 2023
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Is there a compile tutorial?
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11
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3620
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June 24, 2023
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Error compiling on Arch Linux: "SDL_version.h: No such file or directory
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9
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551
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June 18, 2023
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Modified engine transfer issues
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0
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324
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May 30, 2023
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Keeping Game Data while removing unnecessary garbage
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6
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428
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April 20, 2023
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Project COSM, my IOQ3 fork
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10
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588
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March 31, 2023
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General thoughts on enhancements
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2
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451
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March 29, 2023
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Msvc X64 build and the VM
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1
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337
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March 25, 2023
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Does game code written from scratch require to be GPL'd?
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3
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854
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March 23, 2023
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Font generators for Q3
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7
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2891
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March 22, 2023
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Run IPv6 ioQuake3 server
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3
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537
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March 1, 2023
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Built-in VOIP with macOS 13.x Intel/Arm
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1
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401
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February 3, 2023
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Generations Arena problems
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2
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351
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January 30, 2023
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Crash on Startup - Mac M1
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1
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453
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December 28, 2022
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Black screen after splash screen
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5
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666
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December 15, 2022
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Team Arena won't start up
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1
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910
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December 5, 2022
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Spearmint vs ET:XreaL vs Daemon
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1
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473
|
October 25, 2022
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Stuck in safe mode
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3
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552
|
October 23, 2022
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What's the use of cg_particles?
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1
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322
|
October 22, 2022
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Point Release files are missing error
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3
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4705
|
October 11, 2022
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Bid For Power (BFP) - Source code recreation
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0
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521
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September 9, 2022
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