And actually on second thought, cause the blue head and the default head are the same, and so are all the other ones (except for the red and Yoshi heads), I think I will just keep the icon images the same.
Does anyone know a good hosting site where I won’t have to take down the file to save on space? Google Drive has finite space and I had to delete both this one and my Sandy Cheeks upload to make space for other projects at the schools I tutor at. Does anyone know any other good file sharing websites like Megaupload or Dropbox, that are free like Google Drive, but don’t have any storage limitations the way Google Drive does?
Thank you all in advance. I also tried uploading the .pk3’s directly but this forum website doesn’t support that particular format for uploads, I mean by clicking the “upload” button above the message when you start a new message, with the picture of the photo used to symbolize it.
Also the characters players for both this one and my Sandy Cheeks upload won’t show in game or the preview, does anyone know what I am doing wrong once I upload them? Again not to Google Drive because I will eventually have to delete them to save space on the drive, with how limited its free edition is, does anyone know of a website that is free where I won’t have to delete it?
You want to upload a Quake mod, right? If it’s open source then you can upload it to GitHub or Codeberg or alike. Or to some Quake modding websites like https://www.moddb.com/, regardless of whether it’s open source.
Awesome! And I don’t think anyone will take it down on moddb or GitHub or CodeBerg, because even though the file size is limited for individual uploads, I don’t believe the websites as a whole have limited size, in the way Google Drive does, am I right or wrong?
Like a limit less than the limit your browser has, I understand all web sites in general have limited size because no page or server can support infinite traffic/requests, but on Google Drive on the free plan the site’s size limit is way less than the actual website’s limit before it crashes from too much data