I have been struggling for a couple of hours to generate a working .aas file for my maps for ioquake3.
I am using GtkRadiant 1.6.4 and the ubiquitous bspc 2.1h that comes with GtkRadiant.
I have tried to make three very simple maps but none of them work.
Basically I have a small map, two rooms, two info_deathmatch_starts and a couple of lights.
I compile the (full) bsp with GtKRadiant. That goes well, I can load into ioquake via "map <foo_test> and it works.
I then try to compile the .aas file.
bspc will only generate the .aas file if I use the switch “-forcesidesvisible”. Otherwise is says the aas bsp is leaked due to external entities.
I then have my foo.bsp and foo.aas in the same directory.
I run ioquake3 with sv_pure 0 and then map foo
In game I then try to run bots and I am told that “AAS has not been initilaized”.
Other maps, that have existing .aas file (default quake3 maps) work perfectly.
Therefore I was wondering if any had a small map they sould share which was built in a recent GtkRadiant and they know works with the AAS system?