Just wondering if perhaps anyone could share a resource for the color coding used by OSP. In particular the effects, ex. flashing or blinking names or exclusive colorings.
Perhaps too this might be a consideration for future ioq3 developments?
Not 100% the answer to your question, but we do something similar here
vs Quake3 which is limited to (c) & 0x07, with this information you should be able to define a much more broad palette like OSP does (which I think is a full 256 range 0xFF).