Hey guys. I’ve made a lot of progress on this VR mod, and I’m about to start working on this part I’ve neglected for a while, and that’s the collision.
I’ve wanted to use pill collision for a long time which basically means instead of the standard mins maxs values, you’d have a 8-16 sided cylinder, with two 16 sided UV spheres on either end. The pill should also be able to collide properly with surfaces after experiencing any arbitrary rotation.
I get confused when I start reading the deeper collision code, and am not entirely sure what’s going on? Anyone willing to help push me in the right direction?