I’ve recently discovered this ioquake project and after having tested it for a few days, I have to say that it’s a really cool port which works well on modern systems.
However, one of the reasons why I switched from my original 1.32 to this is because of the limit of custom player models that can be displayed in the game menu ( setup -> player-> model), the game can only display in around 10 pages of models. After that, when adding new models as .pk3 files in baseq3, they are not visible in this menu and the only way of using them is through command line, which is not practical to manage or simply see them.
Is there any way to increase/bypass this limit to display more models?
Bonus question : There was the same limit for the number of maps “displayable” in the skirmish menu in 1.32, is this limit still there too ?
I’ve already tried to increase the hunkmegs variable in .cfg file which caused errors while displaying too many models when set too low, but it didn’t help
Thanks in advance for your help !