When loading the most recent version of ioquake3 on sgi mips (version 1.35SVN1323M) When reading the console I noticed this:
“Architecture doesn’t have a bytecode compiler, using interpreter”
I am not an expert, but does this mean that not all of the engine has been properly optimized for MIPS? And if so, would there be a straightforward way of compiling a more optimized build? Don’t worry, I will do my own homework and learn what I need to do if I could just get a nudge in the right direction…
PS will it be possible to compile with SMP support, as MIPS machines can have many CPUs.