I just been trying to do a little mapping for ioquake with GTKRadiant. I was trying to make a working portal camera.
- I created a brush with portal surface texture.
- I created a misc_portal_surface near it and pointed it at cam1: target cam1.
- I created a misc_portal_camera and named it cam1 and pointed it at view1: targetname cam2, target view1.
4 I created a target_position entity and put it in the direction of the view I wanted from cam1 and named it view1: targetname view1.
The connection lines between the three entities were present as expected.
All I get on the portal_surface brush texture is a mirror display.
I searched for posts on this, and it seems like it’s been a problem for a long time. Some of the tutorials people mention are broken links now. other just say to do what I did.
So is GTK Radiant broken with regard to portal camera’s or am I just missing something?