So installing ioQuake3 isn’t running as easily as I thought it would.
I downloaded the installer and ran it. I tried simply copying the files from the ioQuake3 folder into my regular quake3 folder because I thought that would be easiest. However when I ran the ioQuake3 exe, I found that it was actually just running regular Quake 3, not the ioQuake3. I thought this was weird.
Just for kicks I tried running ioQuake3 in its original folder, hoping it would give me an error that tells me what files are missing. It gave me an error that said it could not find the quake 3 files, and it was looking in the “program files” directory. I don’t see any kind of config file I can edit to tell it to look in my GOG folder instead.
I suppose I could copy over the quake 3 files from the quake 3 folder to the ioQuake3 folder, but this always bugs me because I don’t know exactly what files a given source port wants, and I could not find a simple guide to that information within any of the readme files in the ioQuake3 folder.
(Seriously, it is very unconventional for a source port to not just tell me what files from the original version I need to copy over to get it to work.)
How exactly am I supposed to properly install this?
The instructions on the site say to also download a data installer, which honestly sound weird and sketchy, and since it talks about taking extra steps if I have a Steam copy, I suspect it wasn’t built to work with GOG copies either, so it doesn’t sound like what I need.
The directions in the readme file talk more about the source code than what I already have installed, and focus on linux and mac versions without mentioning windows.