With the OSP mod, if none of the players are /ready, the server will sit in intermission endlessly.
I’m trying to force the intermission process to begin (from the server code only).
level.readyToExit = qtrue;
level.exitTime = level.time;
This returns the following error:
code/server/sv_game.c:168:20: error: ‘level’ undeclared (first use in this function)
I’ve tried using svs. instead of level to no avail.
Can anyone point me in the right direction? Thanks.