Hi all, forums look really cool.
I had a question regarding editing the Demo quake3 exe. I own a copy of Quake, but there are just too many files to screw around with with the full version, I would rather start with a barebones version with one .pak file.
I want to be able to make a standalone exe file when the game loads has two menu options. That’s SETUP and LOAD MAP. I want to do this because I want to build a custom game from that. Everything will stay the same except for the menu.
On top of that, I would like to load in the John Carmack player model(the ponytail one) into the demo version of Quake and have that model be the only selectable model in the player select menu. After all that, I would like to press LOAD MAP and it automatically spawns you into a custom map of my choice that I choose, whether it’s q3dm1 or some custom map I made in GTKRadiant.
I don’t have a lot of experience with the engine code, so I’m asking for a big favor. How do I even begin to do something like this? I managed to compile ioquake for my system no problem with CYGWIN but how do I begin with this process?
Any help is appreciated
Thank you in advance