At this point i should ask: what was the intention, vision and goal of forking q3a (as idtech3 + baseq3) at the beginning? Is there any written set of rules, what could and what will not be implemented into ioq3? Any specific plans for future?
Besides, i propose a little change (improvement), very similar to features already present, not anything revolutionary that would significantly alter the gameplay. It would not matter much in general, since playing quake is not just pointing crosshair at the enemy. It's waaaaay more than that.
Look at it on the other side. I play since 2005 and i think any one who is seeking way to improve skills moved away from baseq3 to osp/cpma to find more competitive play, visuals included. It's kinda natural, when you are no match for beginners playing baseq3. It's not fun for You, and for sure not for them. Developing perfect config is part of that quest and self-evolving. Following Your logic, using ioquake3 (with voip, ql mouse acceleration style and other features not included in original client) might be detriment to players who is using original ID's client. And even considered unfair and cheating, looking from some point of view.
It's going to be an engine feature, not game (baseq3) itself. It would be mod independent. What do You mean by
modes of play that aren't currently supported ?
It's not a goal to impress anyone. I think this particular change won't do any harm to the game. It's just an option and no one is obligated to use it. Not all experienced players moved to QL. And these players would have nice alternative to picmip. Inexperienced players playing baseq3 won't even noticed it, even might not using ioquake3 client at all. I think experienced players would find it quite useful.
If You would remove these
baloney "esports features" i think many pro players would start using first fork of ioq3 that would has it.
Don't get me wrong. I do respect and understand Your point of view, and You have every right to reject my idea. Maybe right place for that is mod, but i'm not going to start new one just to implement this particular feature. I want make it available to anyone regardless mod they are playing. I'm trying to prove it's not harmful to game or community. Maybe game (and engine) after 16 years does need some new features and enhancements. Worst things already happened, twice. First time when ID decided to publish game updates with incompatible protocols and second time releasing QL as new game. It could be official mod replacing baseq3 with some online status/features. Also i think those esports features is one of the key factors that made this game alive after all these years.
I would like to add this small
baloney esports feature to deliver nice and acceptable alternative to picmip for players, who don't want to uglyfy visuals and maintain high visibility config.