Will ioquake3 feature vulkan support?


#1

Just saying ,it would be cool if they did.


#2

I’m not sure it’s necessary. I mean, Vulkan provides better performance, but since Quake is a rather simple graphically and very optimized game made for systems way less powerful than today’s computers, I think OpenGL’s performance is sufficient and it probably wouldn’t be worth the hassle of porting the backend.