I am wondering about this: When I start my mod with ioquake3 I see strange reflections on sprites. For example fences and plants… And it looks like this:
This weird reflections aren’t there in normal q3a only in ioquake they show up. Anyone know a command to deactivate this? The shaders looking good to me and since it’s only happening in ioquake I am pretty sure its not the shaders…
Yes hehe at least kinda “resolved”. I am wondering from where this reflection is coming from. Still want to know if there is a command to disable this without disabling the new opengl2 renderer.