Not sure what to do about this particular problem: https://i.imgur.com/Q7Rs9Q2.jpg
My command line looks like this:
+set sv_pure 0 +set vm_game 0 +set vm_cgame 0 +set vm_ui 0 +set sv_cheats 1 +devmap q3dm17 +wait 50 +wait 50 +give all
And that’s supposed to get rid of the problem. : ) But it’s not. : (
I’m sort of stuck? How exactly do I fix this?
I don’t know. Maybe you are compiling as x64? You could try using ioquake3 git master instead. (Though, the MSVC projects are currently out of date and not usable.)
#ifdef _MSC_VER
#if idx64
opStackOfs = qvmcall64(&programStack, opStack, vm->instructionPointers, vm->dataBase);
#else
__asm
{
pushad
mov esi, dword ptr programStack
mov edi, dword ptr opStack
mov ebx, dword ptr opStackOfs
call entryPoint
mov dword ptr opStackOfs, ebx
mov dword ptr opStack, edi
mov dword ptr programStack, esi
popad
}