Hi
I decided to use SDL 2 on Mac OS X, and in this case, I can not compile this game:
cmake …
– No build type specified, defaulting to Release
– The C compiler identification is AppleClang 6.0.0.6000056
– The CXX compiler identification is AppleClang 6.0.0.6000056
– Check for working C compiler: /usr/bin/cc
– Check for working C compiler: /usr/bin/cc – works
– Detecting C compiler ABI info
– Detecting C compiler ABI info - done
– Check for working CXX compiler: /usr/bin/c++
– Check for working CXX compiler: /usr/bin/c++ – works
– Detecting CXX compiler ABI info
– Detecting CXX compiler ABI info - done
– Found SDL2: /Library/Frameworks/SDL2.framework;-framework Cocoa
– Found SDL: /opt/local/lib/libSDL.dylib;-framework Cocoa (found version “2.0.3”)
– Found OpenGL: /System/Library/Frameworks/OpenGL.framework
– Found OpenAL: /System/Library/Frameworks/OpenAL.framework
– SDL 1.2 found; using that.
– Configuring done
– Generating done
– Build files have been written to: /Users/gbudny/Downloads/avp-20141225 2/build