With SDL2 and the OpenGL ES support in the 20150214 relese, it is now possible to run the game on systems like the Raspberry Pi and MIPS Creator CI20.
With a Raspberry Pi B+ running Raspbian in Turbo mode, I build SDL 2 with these configure settings:
./configure --disable-video-x11 --disable-video-opengl
And then build avp with these cmake settings:
cmake … -DSDL_TYPE=SDL2 -DOPENGL_TYPE=OPENGLES -DCMAKE_C_FLAGS="-DNDEBUG -Ofast -pipe -march=armv6j -mtune=arm1176jzf-s -mfpu=vfp -mfloat-abi=hard -ffast-math -fno-math-errno -g -DFIXED_WINDOW_SIZE" -DCMAKE_CXX_FLAGS="-DNDEBUG -Ofast -pipe -march=armv6j -mtune=arm1176jzf-s -mfpu=vfp -mfloat-abi=hard -ffast-math -fno-math-errno -g -DDFIXED_WINDOW_SIZE" -DCMAKE_EXE_LINKER_FLAGS="-g"