Hello Guys, how are you?
I play ioquake3 on Linux and I want to play the Team Fortress mod (Q3F - Quake III Fortress).
I installed it and I can run it, but when the game starts, just the console is shown with the background image…
Everything works fine, but I can’t exit the console, see the attached Screenshot:
8330 files in pk3 files
execing default.cfg
execing q3config.cfg
com_zoneMegs will be changed upon restarting.
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
----- Initializing Renderer ----
Sound memory manager started
Loading vm file vm/ui.qvm…
VM file ui compiled to 731614 bytes of code
ui loaded in 8762624 bytes on the hunk
Parsing menu file:ui/ui/main.menuu
Parsing menu file:ui/ui/menubar.mmenu
Parsing menu file:ui/ui/menu_playy.menu
Parsing menu file:ui/ui/menu_setuup.menu
Parsing menu file:ui/ui/menu_extrras.menu
Parsing menu file:ui/ui/menu_helpp.menu
Parsing menu file:ui/ui/menu_favoourites.menu
Parsing menu file:ui/ui/findgame…menu
Parsing menu file:ui/ui/serverinffo.menu
Parsing menu file:ui/ui/password…menu
Parsing menu file:ui/ui/connect.mmenu
Parsing menu file:ui/ui/creategamme.menu
Parsing menu file:ui/ui/findplayeer.menu
Parsing menu file:ui/ui/options.mmenu
Parsing menu file:ui/ui/resetdefaaults.menu
Parsing menu file:ui/ui/controls…menu
Parsing menu file:ui/ui/loadconfiig.menu
Parsing menu file:ui/ui/classconffig.menu
Parsing menu file:ui/ui/classconffig_selec.mmenu
Parsing menu file:ui/ui/classconffig_discards.menu
Parsing menu file:ui/ui/classconffig_load.menu
Parsing menu file:ui/ui/system.meenu
Parsing menu file:ui/ui/favouritees.menu
Parsing menu file:ui/ui/modmmenu"
Parsing menu file:ui/ui/movies.meenu
Parsing menu file:ui/ui/demos.mennu
Parsing menu file:ui/ui/specify.mmenu
Parsing menu file:ui/ui/credits.mmenu
Parsing menu file:ui/ui/error.mennu
Parsing menu file:ui/ui/five_slidde_1.menu
Parsing menu file:ui/ui/five_slidde_2.menu
Parsing menu file:ui/ui/five_slidde_3.menu
Parsing menu file:ui/ui/five_slidde_4.menu
Parsing menu file:ui/ui/five_slidde_5.menu
UI menu load time = 1 milli seconds
Parsing menu file:ui/ud/ingame.meenu
Parsing menu file:ui/ud/endgame.mmenu
Parsing menu file:ui/ud/usermenu…menu
Parsing menu file:ui/ud/coms_1_0…menu
Parsing menu file:ui/ud/coms_1_1…menu
Parsing menu file:ui/ud/coms_1_2…menu
UI menu load time = 0 milli seconds
— Common Initialization Complete —
IP: 127.0.0.1
IP: 192.168.0.115
IP6: ::1
IP6: fe80::7c7c:4498:5121:abf%wlp6s0
Opening IP6 socket: [::]:27960
Opening IP socket: 0.0.0.0:27960
]\screenshotjpeg
Wrote screenshots/shot0005.jpg
]\exit
Unknown command “exit^7”
]\quit
----- CL_Shutdown -----
Closing SDL audio device…
SDL audio device shut down.
RE_Shutdown( 1 )[/details]
Q3F 2.3 was the final released version. Then it got ported to Splash Damage’s free Wolfenstein Enemy Territory as “ETF” which mustered up to version 1.6.
ETF does have some pretty basic bots but I’m not sure if you can find a good Linux release these days. Especially with the bot support enabled.