Hi, totally new to modding and coding, however have messed around a fair bit with basic moddling/textures (lots of experience with the texturing side) - basic scripting changes for those respective. (plan on a full texture, model and such remake to insert into the engine)
My main question is such - is there a way to change what texture files the IDtech3 engine can use? The Jpeg and tga files are a little annoying to use, and from messing around with jedi academy files I have noticed most have been replaced with PNGs, whilst taking up more disc space have a higher quality and are retentive of that quality, also replacing the tga files because pngs allow transparency.
So, is this a possibility? or is it just a tiresome matter of going through the texture scripts and changing the .tga to .png on the lines of the file?