Hi, im trying to play some OSP again after years surprised to see there are still servers, decided to use your client and I have been facing some problems.
First, sens wise, i’ve put all of my sens and accel related values from QuakeLive into my cfg, and it doesn’t translate well. The sens feels too light, so too high, and when I do a fast movement, its like it sort of slows down, as if it was reversed or something. Very weird. I have in_mouse 2 in QL, I tried in here, and also tried 1 and -1, same thing.
I also changed cl_mouseAccelOffset to 0 which is what I use in QL. m_pitch and m_yaw values… I don’t think im missing anything.
It’s just wrong, it’s not the correct feel.
Also there’s something wrong with the ioquake3.x86_64.exe file. When I use this one, the bind key for the console (the key at the left of the “1” key, so the default one) doesn’t work. Also the corners of the screen (I use cg_viewsize 90 to mimic my older smaller monitor) aren’t black, but a mess, it’s like clipping or something, as you can see here, there are remains of the menu, the cursor and the items i’ve picked up on the lower left, the chat is also stuck there and any other messages (like the screenshot messages):
Actually none of my weapon binds are there, there are missing binds when I use x64…
Also for some reason, the ioquake3.x86_64.exe seems to give me the correct mouse feel as in QL, but unfortunately im having these issues.
Finally, how do I put the screen in proper 1920x1080?
I have tried r_customaspect 1 and r_customwidth 1920 and r_customheight 1080 but the image seems to be just a 4:3 image stretched, not proper widescreen like in QL. The corridor of ztn is too wide, im pretty sure this is not a proper widescreen view. I was expecting proper widescreen support in a modern client, but the 1920x1080 res is not in the menu.