Could we discuss on best graphic settings, I’m moving to ioquake3 and my current .cfg is mainly based for regular client , very much need a good ioq3 .cfg based for the git version.
// my settings
seta color “ghjkl”
seta con_speed “999”
seta cg_centertime “0”
seta cg_shadows “0”
seta cg_gibs “0”
seta cg_noProjectileTrail “1”
seta cg_oldplasma “0”
seta cg_marks “0”
seta cg_altPlasma “0”
seta cg_autoAction “7”
seta cg_damageDraw “0”
seta cg_deferPlayers “1” // prevents lag then someone is connecting
seta cg_drawTeamOverlay “2” // teammates locations on arena
seta cg_bobroll “0”
seta cg_bobpitch “0”
seta cg_bobup “0”
seta cg_deadBodyDarken “1”
seta cg_fallKick “0”
seta cg_nudge “0”
seta cg_oldCTFSounds “0”
seta cg_predict “0”
seta cg_predictItems “0”
seta cg_railCoreWidth “1”
seta cg_railRingWidth “0”
seta cg_railRingStep “32”
seta xp_snow “0”
seta cg_railstyle “1”
seta cg_railTrailTime “100”
seta cg_oldrocket “0”
seta cg_oldrail “1”
seta cg_projectileNudge “150”
seta cg_fov “125”
seta cg_optimisebw “1”
seta cg_tracerchance “100”
seta cg_tracerlength “9999”
seta cg_tracerwidth “5”
seta cg_altLightning “03”
seta cg_itemFX “1”
seta cg_noTaunt “1”
seta cg_smoke_SG “0”
seta cg_smokeRadius_GL “1”
seta cg_smokeRadius_RL “3”
seta cg_viewAdjustments “0”
seta cg_xerpClients “0”
seta cg_lagHax “0”
seta cg_lightningImpact “1”
seta cg_muzzleFlash “0”
seta cg_noAmmoChange “0”
seta cg_trueLightning “1000000000000000000000000000000000000000000000000000000000000000000000000”
seta cg_brassTime “0”
seta cg_marks “0”
seta cg_simpleItems “1.1”
seta cg_nomip “959”
seta cg_showPlayerLean “0”
// sound
seta s_alCapture “1”
seta s_alDevice “DirectSound Software”
seta s_alDriver “OpenAL32.dll”
seta s_alDopplerSpeed “2200”
seta s_alDopplerFactor “1.0”
seta s_alSources “96”
seta s_alGain “1.0”
seta s_alPrecache “1”
seta s_useOpenAL “1”
seta s_muteWhenMinimized “0”
seta s_compression “0”
seta s_ambient “0”
seta s_announcer “”
seta s_mixSame “2”
seta s_timescale “1”
seta s_doppler “0”
seta s_dopplerFactor “1”
seta s_dopplerSpeed “4000”
seta s_loadas8bit “1”
seta s_rolloff “0”
seta s_distance “100.0”
seta s_min_distance “3.0”
seta s_max_distance “1000.0”
seta s_leafnum “0”
seta s_refgain “0.45”
seta s_refdelay “2.0”
seta s_polykeep “1000000000”
seta s_polysize “10000000”
seta s_polyreflectsize “10000000”
seta s_numpolys “400”
seta s_bloat “2.0”
seta s_occfactor “0.5”
seta s_occ_eq “0.75”
seta s_mixahead “0.120”
seta s_mixPreStep “0.06”
seta s_khz “22”
seta s_separation “0.5”
seta s_musicvolume “0”
seta s_volume “1”
// screen
seta cg_drawfps “1” // shows your fps
seta com_blood “0”
seta com_introplayed “0” // off intro, faster startup
seta r_texturebits “32”
seta r_noportals “1”
seta r_ext_max_anisotropy “32”
seta r_ext_multisample “4”
seta r_customaspect “1”
seta r_swapinterval “0”
seta r_smp “0”
seta r_displayrefresh “144”
seta r_customheight “1440” //1024
seta r_customwidth “2560” //1600
seta r_mode “-1”
seta r_lodbias “0”
seta r_depthbits “24”
seta r_detailtextures “1”
seta r_dlightBacks “1”
seta r_railcorewidth “0”
seta r_drawSun “1”
seta r_dynamiclight “2”
seta r_texturemode “GL_LINEAR_MIPMAP_LINEAR”
seta r_ext_compiled_vertex_array “1”
seta r_ext_compressed_textures “0”
seta r_ext_gamma_control “1”
seta r_ext_multitexture “1”
seta r_ext_texture_env_add “1”
seta r_fastsky “0”
seta r_flares “1”
seta r_ignoreFastPath “1”
seta r_lodCurveError “250”
seta r_primitives “0”
seta r_roundImagesDown “0”
seta r_simpleMipMaps “0”
seta r_subdivisions “4”
seta r_stencilbits “32”
seta r_finish “1” // sync ev.frame
seta r_picmip “0” // textures
seta r_vertexlight “0”
seta r_mapOverbrightbits “3”
seta r_overbrightbits “1”
seta r_intensity “1”
// connection and stability
seta rate “25000” // depends on server and your connection
seta snaps “40” // depends on server
seta net_noipx “0” // off we do not need that
seta cl_maxpackets “125”
seta cl_nodelta “0” // can’t remember, but you dont need it
seta cl_packetdup “0” // ensure s twice that you will get packet
seta cl_punkbuster “1” // enable punkbuster for security reasons
seta cl_allowDownload “0” // forbid download
seta cl_aviFrameRate “30”
seta cl_timenudge “0”
seta com_zoneMegs “16”
seta com_soundMegs “16”
seta com_hunkmegs “256”
seta com_maxfps “125” // set average stable number of your fps
// mouse fix
seta in_dgamouse “1”
seta in_mouse “-1”
seta m_limit “0”
seta sensitivity “0.450”
seta in_subframe “1”
seta m_filter “0” //0-2, m_smooth 1
seta m_smooth “0” //0-2, most Game responsive 1, 2
seta m_yaw “0.030”
seta cg_crosshairsize “38”
seta cg_crosshairhealth “0”
seta cg_drawcrosshair “15”
// e+
seta xp_Crosshaircolor “3”
seta xp_onexit “”
seta xp_country “gg”
seta xp_ambient “0”
seta xp_nobobbing “3”
seta xp_drawweaponselect “0”
seta xp_drawconsole “0”
seta xp_delagWeapons “15”
seta xp_hud “hud3” // available huds from hud0 to hud7
seta xp_noChatBeep “1” // disable console chat beep
seta xp_screenshotDefault “$(rdate)$(time)$(map)”
//Model
seta xp_colors “17870” // rail1 head body legs rail2 (needs
seta xp_enemyColors “iiiii”
seta xp_enemyModel “tankjr” // force opponents to use one model
seta xp_enemySound “keel”
seta model “uriel/xp”
seta headmodel “uriel/xp”
seta team_model “uriel/xp”
seta team_headmodel “uriel/xp”
// other game releated
seta scr_conspeed “999” // console more speed ;D
seta ui_browserGameType “0”
seta ui_browserMaster “2”
seta ui_browserShowEmpty “1”
seta ui_browserShowFull “1”
seta console “1”
seta ui_browserSortKey “0”