Maximum graphic quality ioQuake 3


#1

I searched for settings that give best quality with current textures (no need for extra pack) and found this:
http://www.ioquake.org/forums/viewtopic.php?f=14&t=1631

So I started to modify my config file and right away I have questions about the settings:
seta r_simpleMipMaps “1” - should not be this 0 for better quality?
seta r_ext_compressed_textures “1” - sure this better to be 0, right?
seta r_ext_texture_compression_s3tc “1” - this is usable only on S3TC cards, so off, right?

What about this setting?
seta r_ext_multisample “0”
…not covered in original post, I would say 1 … what do you guys say?


#2

https://github.com/ioquake/ioq3/blob/master/opengl2-readme.txt is what you want


#3

Interesting, thanks. Sadly not yet I figured out how to make the 1280x1024 resolution (5:4 resolution) working, so trying another OpenGL render is not at this moment faesible. Still, it looks pretty nice:

http://postimg.org/image/yvc9mxqyf/
http://postimg.org/image/lcmodc7kf/

Not bad, huh?


#4

Hi there,
I put together an ioquake3 autoexec-configfile for a top notch configuration of Quake 3: with all high quality graphics and details settings.

Check it out on my Gist: https://gist.github.com/oliveratgithub/b2df8ff2a76d1ff406f033701de66628

I explained some of the settings in this blog post.

Cheers,
Oliver