As the title says I don’t have any sound at all in the game (no sound effects or music) and it has been driving me up the walls recently. So I decided to ask here, maybe someone had something like this happen to them and have a solution?
Hmm, I wonder why fallback internal mixer isn’t working when OpenAL dll is missing.
For OpenAL32.dll / OpenAL64.dll use the latest OpenAL Soft. Download the openal-soft-*-bin.zip on the page and rename the openal-soft-*-bin\bin\Win32\soft_oal.dll to OpenAL32.dll and openal-soft-*-bin\bin\Win64\soft_oal.dll to OpenAL64.dll and move them to your ioquake3 directory.
I’m curious if the people having problems are using a 5.1/7.1 channel configuration on their system. I know there are problems in this configuration, but I’m not sure if it is because of the recent SDL update with WASAPI backend or if it was already broken before.
Based on a brief test, before the SDL update sound works in a 5.1 and 7.1 configuration but only plays on the 2 front speakers. After the SDL update there is no sound at all when the system is in a 5.1 or 7.1 configuration.
Ah, it was indeed because of surround sound. Thanks Chomenor. It should be fixed in test builds now. It still only plays on the front two speakers though. OpenAL Soft should support surround sound correctly.
HI y’all. I am new here and looking for some help.
I recently had Quake 3 on my Mac on Hogh Sierra and it all worked fine. Then I reformatted back onto Hogh Sierra and now there is NO sound at all in quake. Right from the startup it is silent. Other than that it works fine. This is the exact same version that I used before and the same that is on my older Mac . Does anyone know how I can solve this problem? When I look at above posted someone mentions I need the OpenAL64.dll folder which I do not see in my folders. However the solutions here are for Windows and I am on Mac. Any help would be much appreciated!