Latest test build as of today, compiled successfully and running on Linux x86_64. It’s a laptop with an “Intel Corporation UHD Graphics 620”.
Menus are fine, but as soon as a game is started (whether single or multiplayer), the video area is smaller than the set resolution with a corrupted border containing some other image from the game - as though the video area shrinks after starting. I think it’s the loading screen.
This happens whatever the selected resolution and in both fullscreen and windowed mode. GL Extensions off/on makes no difference. Tried the OpenGL2 renderer too. Anything else I can try, please?
Plays very smoothly. Driver seems to be the Intel open source driver, 4.6 Mesa 20.0.8