# Struggling with getting Quake 3 Fortress Beta1H to work

**URL:** <https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093>\
**Category:** support\
**Created:** [September 14, 2025, 6:30pm UTC](https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093 "2025-09-14T18:30:06Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![KarpQ3](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/karpq3/32/856_2.png) [@KarpQ3](https://discourse.ioquake.org/u/KarpQ3)\
**Post date:** [September 14, 2025, 6:30pm UTC](https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093/1 "2025-09-14T18:30:06Z")

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Hello! i’m using ioquake3 on my mac, trying to get Quake 3 Fortress Beta1H to work. ioquake3 is setup correctly, the game works fine, but I can’t get the mod to appear in the mods section in-game. I’m putting the q3f file in the ioquake3 file alongsid baseq3, but the mod is not appearing in game. Am I doing something wrong? is there a step i’m missing? any help is appreciated. thanks!

Screenshot:

 ![Screenshot 2025-09-14 at 1.28.29 PM](https://canada1.discourse-cdn.com/flex030/uploads/ioquake/original/1X/bf0444d4c7d81fa30765bf4e63e691cc4af5cc66.png)

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**Author:** ![MrNuclearMonster](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/mrnuclearmonster/32/820_2.png) [@MrNuclearMonster](https://discourse.ioquake.org/u/MrNuclearMonster)\
**Post date:** [September 15, 2025, 7:20am UTC](https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093/2 "2025-09-15T07:20:54Z")

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I would not recommend putting files inside the _ioquake3_ app itself. These will get replaced when you update _ioquake3_. Try putting the mod in `/Users/YOURNAME/Library/Application Support/Quake3/q3f`

or if you follow [our installation instructions](https://ioquake3.org/help/players-guide/#macos) you can put them in `/Applications/ioquake3/q3f`

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**Author:** ![KarpQ3](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/karpq3/32/856_2.png) [@KarpQ3](https://discourse.ioquake.org/u/KarpQ3)\
**Post date:** [September 15, 2025, 1:48pm UTC](https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093/3 "2025-09-15T13:48:55Z")

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Thank you! it worked. I’ve tried putting the file in so many different places, and it never worked, I completely lost hope lol.

I didn’t even have ioquake in the applications section on my mac, it was just on my desktop. multiple people on Quake discords said I needed the file in the installation folder next to baseq3 and the missionpack, so when that didn’t work I assumed I was missing a file needed for mods or something.

once again, thank you!

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**Author:** ![KarpQ3](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/karpq3/32/856_2.png) [@KarpQ3](https://discourse.ioquake.org/u/KarpQ3)\
**Post date:** [September 17, 2025, 2:25am UTC](https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093/4 "2025-09-17T02:25:31Z")

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Hate to bother you again but I have one more question about ioquake. Trying to get Team Arena to work. I have the right Pak0 to Pak3 in missionpack, Team Arena appears on my main menu, but when I press it I get an error. Any ideas what could be wrong.

 ![Screenshot 2025-09-16 at 5.34.14 PM](https://canada1.discourse-cdn.com/flex030/uploads/ioquake/original/1X/f13ffe56d5bc374a88e337f589b5e234da129517.png)

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**Author:** ![KarpQ3](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/karpq3/32/856_2.png) [@KarpQ3](https://discourse.ioquake.org/u/KarpQ3)\
**Post date:** [September 17, 2025, 2:26am UTC](https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093/5 "2025-09-17T02:26:35Z")

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Here’s what’s inside my missionpack:

 ![Screenshot 2025-09-16 at 6.11.07 PM](https://canada1.discourse-cdn.com/flex030/uploads/ioquake/original/1X/e1e42b4b15b846886e1b09ec9a5f81a1da7d53f3.png)

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**Author:** ![MrNuclearMonster](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/mrnuclearmonster/32/820_2.png) [@MrNuclearMonster](https://discourse.ioquake.org/u/MrNuclearMonster)\
**Post date:** [September 17, 2025, 4:12am UTC](https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093/6 "2025-09-17T04:12:56Z")

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This is what you should have for Team Arena:

 ![image](https://canada1.discourse-cdn.com/flex030/uploads/ioquake/original/1X/1e08091d02c03b91bba16f86e573309f4146cf22.png)

note the file sizes should be identical to what you see in the screenshot.

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<div class="post-metadata">

**Author:** ![KarpQ3](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/karpq3/32/856_2.png) [@KarpQ3](https://discourse.ioquake.org/u/KarpQ3)\
**Post date:** [September 17, 2025, 3:40pm UTC](https://discourse.ioquake.org/t/struggling-with-getting-quake-3-fortress-beta1h-to-work/3093/7 "2025-09-17T15:40:07Z")

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Got it working, thank you again!
