# (Re)Texturing project, anyone?

**URL:** <https://discourse.ioquake.org/t/re-texturing-project-anyone/757>\
**Category:** dev\
**Created:** [October 27, 2016, 9:36am UTC](https://discourse.ioquake.org/t/re-texturing-project-anyone/757 "2016-10-27T09:36:19Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![dmeat](https://avatars.discourse-cdn.com/v4/letter/d/c5a1d2/32.png) [@dmeat](https://discourse.ioquake.org/u/dmeat)\
**Post date:** [October 27, 2016, 9:42pm UTC](https://discourse.ioquake.org/t/re-texturing-project-anyone/757/3 "2016-10-27T21:42:14Z")

</div>

Wow this looks really nice !

I don’t have a clean and recent ioQ3 build around, and I’ld like to see how your ground tiles’s reflections behave in action. making a gif or a quick video would be awesome.

Congrats on making the parallax look right ! if you run down the forums, you’ll find a “screenshots” thread where I posted some tests, but it always looked akward …  
[http://discourse.ioquake.org/t/screenshots-wips/398/8](http://discourse.ioquake.org/t/screenshots-wips/398/8)  
Maybe an admin can move your post to this thread ?

Can you copy-paste the .mtr shader here ?

Thanks for the hard work 😃

---

_[View the full topic](https://discourse.ioquake.org/t/re-texturing-project-anyone/757)._
