# Question about the camera view

**URL:** <https://discourse.ioquake.org/t/question-about-the-camera-view/3100>\
**Category:** dev\
**Created:** [October 4, 2025, 12:08am UTC](https://discourse.ioquake.org/t/question-about-the-camera-view/3100 "2025-10-04T00:08:33Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![tadatomix](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/tadatomix/32/865_2.png) [@tadatomix](https://discourse.ioquake.org/u/tadatomix)\
**Post date:** [October 4, 2025, 12:08am UTC](https://discourse.ioquake.org/t/question-about-the-camera-view/3100/1 "2025-10-04T00:08:33Z")

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Hello, I’m thinking about some making a 3rd person game that would run on older systems, so I decided that maybe ioquake would be a good start. Does the engine support 3rd person view with an othographic camera? Thank you, in advance

_The reason I’m asking this is because Quake 3 is an FPS and I don’t remember seeing 3rd person mods of it_

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**Author:** ![MrNuclearMonster](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/mrnuclearmonster/32/820_2.png) [@MrNuclearMonster](https://discourse.ioquake.org/u/MrNuclearMonster)\
**Post date:** [October 4, 2025, 3:51am UTC](https://discourse.ioquake.org/t/question-about-the-camera-view/3100/2 "2025-10-04T03:51:51Z")

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Welcome in, there’s a built-in third person mode, you can use `/cg_thirdperson 1` to activate it.

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**Author:** ![tadatomix](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/tadatomix/32/865_2.png) [@tadatomix](https://discourse.ioquake.org/u/tadatomix)\
**Post date:** [October 5, 2025, 1:22am UTC](https://discourse.ioquake.org/t/question-about-the-camera-view/3100/3 "2025-10-05T01:22:47Z")

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Thank you for the answer
