# Empty md3 file to replace the one in the start menu

**URL:** <https://discourse.ioquake.org/t/empty-md3-file-to-replace-the-one-in-the-start-menu/3099>\
**Category:** dev\
**Created:** [October 1, 2025, 2:13pm UTC](https://discourse.ioquake.org/t/empty-md3-file-to-replace-the-one-in-the-start-menu/3099 "2025-10-01T14:13:44Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![ontru](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/ontru/32/863_2.png) [@ontru](https://discourse.ioquake.org/u/ontru)\
**Post date:** [October 1, 2025, 2:13pm UTC](https://discourse.ioquake.org/t/empty-md3-file-to-replace-the-one-in-the-start-menu/3099/1 "2025-10-01T14:13:44Z")

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Hello!

I’m currently working on a little club map project for Quake 3 and also trying to put together my own small patch/mod with retextured and recolored assets. For the main menu, I’d like to replace the default logo with a custom background that includes my own painted logo without using a 3D model.

To achieve this, I think I’d need a completely empty `.md3` file (basically a placeholder with nothing in it) so that the original logo won’t appear anymore.

Would anyone here be able to provide me with such an empty `.md3` file, or point me in the right direction on how to make one? C:

 ![shot0001](https://canada1.discourse-cdn.com/flex030/uploads/ioquake/original/1X/82f3109a125e03e5c413106bceb29882c41f9376.jpeg)

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<div class="post-metadata">

**Author:** ![ontru](https://yyz2.discourse-cdn.com/flex030/user_avatar/discourse.ioquake.org/ontru/32/863_2.png) [@ontru](https://discourse.ioquake.org/u/ontru)\
**Post date:** [October 12, 2025, 5:21pm UTC](https://discourse.ioquake.org/t/empty-md3-file-to-replace-the-one-in-the-start-menu/3099/2 "2025-10-12T17:21:55Z")

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Got it, replaced the banner5.md3 file with a random one from the base game and now the coordinates are gone.🙂
