Remove virtual machine? [dev] (3)
Rendering code for main game menu [dev] (3)
Local match with instagib [support] (4)
Upgrading the license of an ioquake3 based project to GPLv3+ [ioquake3] (2)
Can't compile ioq3 on MacOS [dev] (2)
Mouse click weird behavior [support] (2)
Ioquake3 hangs, audio loops at start of match [support] (2)
OpenGL2 dynamic shadow question [support] (2)
Why aren't you using OpenGL2? [ioquake3] (8)
Ioquake3 on Linux issues [ioquake3] (4)
Strange results from ioq3 Ubuntu installation [support] (2)
Running into a problem improving railtrails [dev] (3)
Compiled and "trying to install" in Debian Stretch [support] (8)
Could not load default.cfg [dev] (3)
Bots take too much time to respawn [support] (5)
Windows x86 test build won't run - libgcc_s_sjlj-1.dll is missing [support] (2)
[SOLVED] Running with mod from commandline in Linux [support] (3)
Rocket Jump Damage! [dev] (6)
Ioquake3 failed to launch (mac os sera 10.12.6) [ioquake3] (2)
New filesystem project ( 2 ) [dev] (21)
How to bind melee with special options [support] (2)
Server side !message system? [ioquake3] (3)
Changing the weapon camera [ioquake3] (6)
Lightmap width and height of size 0 [dev] (5)
Anticheat software that violates the GPL [dev] (8)
Call of Duty 1 support? (Also I have problems with Quake 3 and the original engine) [support] (2)
Undefined reference to `_ZGVbN2v_sin' [support] (8)
Can't launch ioquake3 in macOS Sierra [support] (7)
Q3A texture file formats [ioquake3] (5)
I can't play DM6 [support] (2)