ioquake3   dev


Topic Replies Activity
Essential links for beginners 3 October 31, 2014
Category definition for dev 1 February 20, 2014
Sandy Cheeks Player Model for Quake 3 Arena 1 March 25, 2020
How to add a climbable surface? 2 March 12, 2020
Flexible HUD Mod for ioq3 12 January 25, 2020
Rocket Jump Damage! 8 February 6, 2020
How to Create Working Portal Cameras? 12 February 3, 2020
Learning quake3 modding 4 November 20, 2019
Ioquake3: Where do I get started? (dev) 3 November 18, 2019
Ioquake3 launch: How to build (64 bits for macOS catalina) 2 October 13, 2019
Ioquake3 SGI MIPS question 6 July 28, 2019
Static analysis over ioquake3 code 1 July 19, 2019
Re-texturing project 21 June 13, 2019
Eradicator (railgun) for Q3 13 July 5, 2019
My re-texture weapons 18 July 5, 2019
Dimensions and movement data? 1 July 3, 2019
When they will be available 5 July 1, 2019
@quirkychirps we expect your pity :) 4 June 14, 2019
Current status of iqm/md5 models? 17 May 8, 2019
Animated Transparency? 1 April 25, 2019
PNG transparency in shaders 9 April 25, 2019
Support for low-res textures 5 April 8, 2019
Entity flags aren't being transmitted 7 February 11, 2019
Maverick Model 3D 2 January 3, 2019
How to increase displayed map name length in TA? 1 December 21, 2018
Built from Makefile, launches with sound and black screen on macOS 3 December 18, 2018
Questions about Bot Activities in game 1 November 5, 2018
Can I use ioquake engine with openarena .pk3? 2 November 1, 2018
How to get data from game into a text file or database 16 November 1, 2018
Making a Mod, got a few questions. Help is appreciated 2 October 28, 2018