ioquake3


Tremulous Here's the place to discuss the ioquake3-based game, Tremulous. Reaction This is the place to discuss Reaction, another fine ioquake3-based game. dev Building something? Talk about it here. support Discuss your tech support issues with ioquake3 here!
Topic Replies Activity
Category definition for ioquake3 1 November 25, 2013
Error: Taunt sounds play when they're not supposed to 1 June 23, 2019
Ioquake3 SGI MIPS question
dev
2 June 18, 2019
ioquake3 Security Notice 06/13/19: Test Builds Possibly Compromised 3 June 17, 2019
@quirkychirps we expect your pity :)
dev
4 June 14, 2019
Changing the weapon camera 13 June 13, 2019
Re-texturing project
dev
21 June 13, 2019
My re-texture weapons
dev
17 June 3, 2019
Failing to load a fanmade map into ioq3 64 8 May 21, 2019
Mouse input problems on Windows 10 5 May 21, 2019
/ch_drawspeed (ups) in ioQuake 3 May 17, 2019
Current status of iqm/md5 models?
dev
17 May 8, 2019
Animated Transparency?
dev
1 April 25, 2019
Will ioquake3 feature vulkan support? 4 April 25, 2019
PNG transparency in shaders
dev
9 April 25, 2019
Support for low-res textures
dev
5 April 8, 2019
How to install complete guide 2 April 4, 2019
First shots of vkQuake3 running on Metal 5 March 29, 2019
Running ioquake3 on Ubuntu - Map path help required 5 March 25, 2019
Weapon changing by mouse wheel 5 March 21, 2019
Did the engine use a framework? 2 March 13, 2019
Call of Duty 1 support? (Also I have problems with Quake 3 and the original engine) 9 February 28, 2019
Entity flags aren't being transmitted
dev
7 February 11, 2019
Bots don't select other weapons, only gauntlet 3 February 10, 2019
Quake 3 on Mint Linux using ioquake - noob questions 3 January 6, 2019
Maverick Model 3D
dev
2 January 3, 2019
How to increase displayed map name length in TA?
dev
1 December 21, 2018
Built from Makefile, launches with sound and black screen on macOS
dev
3 December 18, 2018
Feedback about compiling with Cygwin on Win 8.1 1 December 14, 2018
Error with Open Gl 1 December 12, 2018