Tremulous Here's the place to discuss the ioquake3-based game, <a href="">Tremulous</a>.
Reaction This is the place to discuss <a href="">Reaction</a>, another fine ioquake3-based game.
dev Building something? Talk about it here.
support Discuss your tech support issues with ioquake3 here!

Category definition for ioquake3 [ioquake3] (1)
Very specific question about bg_lib.c readability [dev] (4)
Question about the HD resolutions [support] (3)
Pill collision model for player [dev] (8)
Remove some .pk3 from "sv_ReferencedPakNames" [ioquake3] (5)
(Re)Texturing project, anyone? [dev] (12)
Re-texturing project [dev] (3)
Quake 3 On Sale thread [ioquake3] (17)
Flexible HUD Mod for ioq3 [dev] (6)
(io)quake3 developers for hire? [dev] (1)
macOS High Sierra Mouse and Video Lag [support] (1)
Mouse and Video Jumpy [support] (3)
Difference on Ping with ioquake3 [support] (6)
Ioquake3 not seeing quake 3 team arena [support] (3)
I can't launch ioquake3! [support] (2)
Raspberry Pi Dedicated Issue ( 2 ) [support] (26)
Duplicate manifest? [support] (2)
Dedicated CPMA server on Windows [support] (3)
Trap_* prefix on functions? [dev] (4)
Reducing code duplication between client and server [dev] (2)
Remove virtual machine? [dev] (3)
Rendering code for main game menu [dev] (3)
Local match with instagib [support] (4)
Upgrading the license of an ioquake3 based project to GPLv3+ [ioquake3] (2)
Can't compile ioq3 on MacOS [dev] (2)
Mouse click weird behavior [support] (2)
Ioquake3 hangs, audio loops at start of match [support] (2)
OpenGL2 dynamic shadow question [support] (2)
Why aren't you using OpenGL2? [ioquake3] (8)
Ioquake3 on Linux issues [ioquake3] (4)